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SelfUnremovableClothingComponent.cs 604 B

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  1. using Content.Shared.Clothing.EntitySystems;
  2. using Robust.Shared.GameStates;
  3. namespace Content.Shared.Clothing.Components;
  4. /// <summary>
  5. /// The component prohibits the player from taking off clothes on them that have this component.
  6. /// </summary>
  7. /// <remarks>
  8. /// See also ClothingComponent.EquipDelay if you want the clothes that the player cannot take off by himself to be put on by the player with a delay.
  9. ///</remarks>
  10. [NetworkedComponent]
  11. [RegisterComponent]
  12. [Access(typeof(SelfUnremovableClothingSystem))]
  13. public sealed partial class SelfUnremovableClothingComponent : Component
  14. {
  15. }