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- using Content.Server.GameTicking.Rules.VariationPass.Components;
- using Content.Server.GameTicking.Rules.VariationPass.Components.ReplacementMarkers;
- namespace Content.Server.GameTicking.Rules.VariationPass;
- /// <summary>
- /// This handles the ability to replace entities marked with <see cref="ReinforcedWallReplacementMarkerComponent"/> in a variation pass
- /// </summary>
- public sealed class ReinforcedWallReplaceVariationPassSystem : BaseEntityReplaceVariationPassSystem<ReinforcedWallReplacementMarkerComponent, ReinforcedWallReplaceVariationPassComponent>
- {
- }
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