ReinforcedWallReplaceVariationPassSystem.cs 568 B

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  1. using Content.Server.GameTicking.Rules.VariationPass.Components;
  2. using Content.Server.GameTicking.Rules.VariationPass.Components.ReplacementMarkers;
  3. namespace Content.Server.GameTicking.Rules.VariationPass;
  4. /// <summary>
  5. /// This handles the ability to replace entities marked with <see cref="ReinforcedWallReplacementMarkerComponent"/> in a variation pass
  6. /// </summary>
  7. public sealed class ReinforcedWallReplaceVariationPassSystem : BaseEntityReplaceVariationPassSystem<ReinforcedWallReplacementMarkerComponent, ReinforcedWallReplaceVariationPassComponent>
  8. {
  9. }