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IgniteOnHeatDamageComponent.cs 396 B

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  1. using Content.Shared.Damage;
  2. using Content.Shared.FixedPoint;
  3. namespace Content.Server.Damage.Components;
  4. [RegisterComponent]
  5. public sealed partial class IgniteOnHeatDamageComponent : Component
  6. {
  7. [DataField("fireStacks")]
  8. public float FireStacks = 1f;
  9. // The minimum amount of damage taken to apply fire stacks
  10. [DataField("threshold")]
  11. public FixedPoint2 Threshold = 15;
  12. }