ThiefBackpackSetPrototype.cs 689 B

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  1. using Robust.Shared.Prototypes;
  2. using Robust.Shared.Utility;
  3. namespace Content.Shared.Thief;
  4. /// <summary>
  5. /// A prototype that defines a set of items and visuals in a specific starter set for the antagonist thief
  6. /// </summary>
  7. [Prototype]
  8. public sealed partial class ThiefBackpackSetPrototype : IPrototype
  9. {
  10. [IdDataField] public string ID { get; private set; } = default!;
  11. [DataField] public string Name { get; private set; } = string.Empty;
  12. [DataField] public string Description { get; private set; } = string.Empty;
  13. [DataField] public SpriteSpecifier Sprite { get; private set; } = SpriteSpecifier.Invalid;
  14. [DataField] public List<EntProtoId> Content = new();
  15. }