SpiderChargeComponent.cs 605 B

1234567891011121314151617181920
  1. using Content.Shared.Ninja.Systems;
  2. using Robust.Shared.GameStates;
  3. namespace Content.Shared.Ninja.Components;
  4. /// <summary>
  5. /// Component for the Space Ninja's unique Spider Charge.
  6. /// Only this component detonating can trigger the ninja's objective.
  7. /// </summary>
  8. [RegisterComponent, NetworkedComponent, Access(typeof(SharedSpiderChargeSystem))]
  9. public sealed partial class SpiderChargeComponent : Component
  10. {
  11. /// Range for planting within the target area
  12. [DataField]
  13. public float Range = 10f;
  14. /// The ninja that planted this charge
  15. [DataField]
  16. public EntityUid? Planter;
  17. }