- namespace Content.Shared.Movement.Events;
- /// <summary>
- /// Raised on an entity whenever it should change movement sprite
- /// </summary>
- [ByRefEvent]
- public readonly struct SpriteMoveEvent
- {
- public readonly bool IsMoving = false;
- public SpriteMoveEvent(bool isMoving)
- {
- IsMoving = isMoving;
- }
- }
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