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- using Content.Shared.Damage;
- using Robust.Shared.GameStates;
- namespace Content.Shared.Fax.Components;
- /// <summary>
- /// A fax component which stores a damage specifier for attempting to fax a mob.
- /// </summary>
- [RegisterComponent, NetworkedComponent, AutoGenerateComponentState]
- public sealed partial class FaxecuteComponent : Component
- {
- /// <summary>
- /// Type of damage dealt when entity is faxecuted.
- /// </summary>
- [DataField(required: true), AutoNetworkedField]
- public DamageSpecifier Damage = new();
- }
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