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- using Robust.Shared.GameStates;
- namespace Content.Shared.Chemistry.Components;
- [RegisterComponent, NetworkedComponent, AutoGenerateComponentState(true)]
- public sealed partial class PillComponent : Component
- {
- /// <summary>
- /// The pill id. Used for networking & serializing pill visuals.
- /// </summary>
- [AutoNetworkedField]
- [DataField("pillType")]
- [ViewVariables(VVAccess.ReadWrite)]
- public uint PillType;
- }
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