PillComponent.cs 438 B

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  1. using Robust.Shared.GameStates;
  2. namespace Content.Shared.Chemistry.Components;
  3. [RegisterComponent, NetworkedComponent, AutoGenerateComponentState(true)]
  4. public sealed partial class PillComponent : Component
  5. {
  6. /// <summary>
  7. /// The pill id. Used for networking & serializing pill visuals.
  8. /// </summary>
  9. [AutoNetworkedField]
  10. [DataField("pillType")]
  11. [ViewVariables(VVAccess.ReadWrite)]
  12. public uint PillType;
  13. }