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- using Content.Shared.Chat.Prototypes;
- using Robust.Shared.Prototypes;
- using Robust.Shared.Serialization;
- namespace Content.Shared.Chat;
- [Serializable, NetSerializable]
- public sealed class PlayEmoteMessage(ProtoId<EmotePrototype> protoId) : EntityEventArgs
- {
- public readonly ProtoId<EmotePrototype> ProtoId = protoId;
- }
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