| 1234567891011121314151617181920212223242526272829303132333435363738394041424344454647 |
- using Content.Shared.Containers.ItemSlots;
- using Robust.Shared.GameStates;
- namespace Content.Shared.CartridgeLoader;
- [RegisterComponent, NetworkedComponent]
- public sealed partial class CartridgeLoaderComponent : Component
- {
- public const string CartridgeSlotId = "Cartridge-Slot";
- [DataField]
- public ItemSlot CartridgeSlot = new();
- /// <summary>
- /// List of programs that come preinstalled with this cartridge loader
- /// </summary>
- [DataField("preinstalled")] // TODO remove this and use container fill.
- public List<string> PreinstalledPrograms = new();
- /// <summary>
- /// The currently running program that has its ui showing
- /// </summary>
- [ViewVariables(VVAccess.ReadWrite)]
- public EntityUid? ActiveProgram = default;
- /// <summary>
- /// The list of programs running in the background, listening to certain events
- /// </summary>
- [ViewVariables]
- public readonly List<EntityUid> BackgroundPrograms = new();
- /// <summary>
- /// The maximum amount of programs that can be installed on the cartridge loader entity
- /// </summary>
- [DataField]
- public int DiskSpace = 8;
- /// <summary>
- /// Controls whether the cartridge loader will play notifications if it supports it at all
- /// TODO: Add an option for this to the PDA
- /// </summary>
- [DataField]
- public bool NotificationsEnabled = true;
- [DataField(required: true)]
- public Enum UiKey = default!;
- }
|