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- using Content.Shared.Cargo.Prototypes;
- using Robust.Shared.Audio;
- using Robust.Shared.GameStates;
- using Content.Shared.Radio;
- using Robust.Shared.Prototypes;
- namespace Content.Shared.Cargo.Components;
- /// <summary>
- /// Handles sending order requests to cargo. Doesn't handle orders themselves via shuttle or telepads.
- /// </summary>
- [RegisterComponent, NetworkedComponent]
- public sealed partial class CargoOrderConsoleComponent : Component
- {
- [DataField("soundError")]
- public SoundSpecifier ErrorSound =
- new SoundPathSpecifier("/Audio/Effects/Cargo/buzz_sigh.ogg");
- [DataField("soundConfirm")]
- public SoundSpecifier ConfirmSound = new SoundPathSpecifier("/Audio/Effects/Cargo/ping.ogg");
- /// <summary>
- /// All of the <see cref="CargoProductPrototype.Group"/>s that are supported.
- /// </summary>
- [DataField, ViewVariables(VVAccess.ReadWrite)]
- public List<string> AllowedGroups = new() { "market" };
- /// <summary>
- /// Radio channel on which order approval announcements are transmitted
- /// </summary>
- [DataField, ViewVariables(VVAccess.ReadWrite)]
- public ProtoId<RadioChannelPrototype> AnnouncementChannel = "Common";
- }
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