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- using Content.Server.Traitor.Systems;
- using Robust.Shared.Prototypes;
- namespace Content.Server.Traitor.Components;
- /// <summary>
- /// Makes the entity a traitor either instantly if it has a mind or when a mind is added.
- /// </summary>
- [RegisterComponent, Access(typeof(AutoTraitorSystem))]
- public sealed partial class AutoTraitorComponent : Component
- {
- /// <summary>
- /// The traitor profile to use
- /// </summary>
- [DataField]
- public EntProtoId Profile = "Traitor";
- }
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