using Content.Server.Traitor.Systems; using Robust.Shared.Prototypes; namespace Content.Server.Traitor.Components; /// /// Makes the entity a traitor either instantly if it has a mind or when a mind is added. /// [RegisterComponent, Access(typeof(AutoTraitorSystem))] public sealed partial class AutoTraitorComponent : Component { /// /// The traitor profile to use /// [DataField] public EntProtoId Profile = "Traitor"; }