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- using Content.Shared.Administration.Logs;
- using Content.Shared.Database;
- using Content.Shared.Ghost;
- using Content.Shared.Mind.Components;
- using Content.Shared.Teleportation.Systems;
- using Robust.Shared.Map;
- namespace Content.Server.Teleportation;
- public sealed class PortalSystem : SharedPortalSystem
- {
- [Dependency] private readonly ISharedAdminLogManager _adminLogger = default!;
- // TODO Move to shared
- protected override void LogTeleport(EntityUid portal, EntityUid subject, EntityCoordinates source,
- EntityCoordinates target)
- {
- if (HasComp<MindContainerComponent>(subject) && !HasComp<GhostComponent>(subject))
- _adminLogger.Add(LogType.Teleport, LogImpact.Low, $"{ToPrettyString(subject):player} teleported via {ToPrettyString(portal)} from {source} to {target}");
- }
- }
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