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- using Content.Server.Atmos.EntitySystems;
- using Content.Server.Atmos.Piping.Components;
- using Content.Server.Atmos.Piping.Unary.Components;
- using Content.Server.Popups;
- using Content.Server.Power.Components;
- using Content.Server.Power.EntitySystems;
- using Content.Shared.Atmos.Piping.Portable.Components;
- using Content.Shared.Atmos.Visuals;
- using Content.Shared.Power;
- using Content.Shared.UserInterface;
- using Robust.Server.GameObjects;
- namespace Content.Server.Atmos.Portable;
- public sealed class SpaceHeaterSystem : EntitySystem
- {
- [Dependency] private readonly AtmosphereSystem _atmosphereSystem = default!;
- [Dependency] private readonly PopupSystem _popup = default!;
- [Dependency] private readonly PowerReceiverSystem _power = default!;
- [Dependency] private readonly SharedAppearanceSystem _appearance = default!;
- [Dependency] private readonly UserInterfaceSystem _userInterfaceSystem = default!;
- public override void Initialize()
- {
- base.Initialize();
- SubscribeLocalEvent<SpaceHeaterComponent, ActivatableUIOpenAttemptEvent>(OnUIActivationAttempt);
- SubscribeLocalEvent<SpaceHeaterComponent, BeforeActivatableUIOpenEvent>(OnBeforeOpened);
- SubscribeLocalEvent<SpaceHeaterComponent, AtmosDeviceUpdateEvent>(OnDeviceUpdated);
- SubscribeLocalEvent<SpaceHeaterComponent, MapInitEvent>(OnInit);
- SubscribeLocalEvent<SpaceHeaterComponent, PowerChangedEvent>(OnPowerChanged);
- SubscribeLocalEvent<SpaceHeaterComponent, SpaceHeaterChangeModeMessage>(OnModeChanged);
- SubscribeLocalEvent<SpaceHeaterComponent, SpaceHeaterChangePowerLevelMessage>(OnPowerLevelChanged);
- SubscribeLocalEvent<SpaceHeaterComponent, SpaceHeaterChangeTemperatureMessage>(OnTemperatureChanged);
- SubscribeLocalEvent<SpaceHeaterComponent, SpaceHeaterToggleMessage>(OnToggle);
- }
- private void OnInit(EntityUid uid, SpaceHeaterComponent spaceHeater, MapInitEvent args)
- {
- if (!TryComp<GasThermoMachineComponent>(uid, out var thermoMachine))
- return;
- thermoMachine.Cp = spaceHeater.HeatingCp;
- thermoMachine.HeatCapacity = spaceHeater.PowerConsumption;
- }
- private void OnBeforeOpened(EntityUid uid, SpaceHeaterComponent spaceHeater, BeforeActivatableUIOpenEvent args)
- {
- DirtyUI(uid, spaceHeater);
- }
- private void OnUIActivationAttempt(EntityUid uid, SpaceHeaterComponent spaceHeater, ActivatableUIOpenAttemptEvent args)
- {
- if (!Comp<TransformComponent>(uid).Anchored)
- {
- _popup.PopupEntity(Loc.GetString("comp-space-heater-unanchored", ("device", Loc.GetString("comp-space-heater-device-name"))), uid, args.User);
- args.Cancel();
- }
- }
- private void OnDeviceUpdated(EntityUid uid, SpaceHeaterComponent spaceHeater, ref AtmosDeviceUpdateEvent args)
- {
- if (!_power.IsPowered(uid)
- || !TryComp<GasThermoMachineComponent>(uid, out var thermoMachine))
- {
- return;
- }
- UpdateAppearance(uid);
- // If in automatic temperature mode, check if we need to adjust the heat exchange direction
- if (spaceHeater.Mode == SpaceHeaterMode.Auto)
- {
- var environment = _atmosphereSystem.GetContainingMixture(uid, args.Grid, args.Map);
- if (environment == null)
- return;
- if (environment.Temperature <= thermoMachine.TargetTemperature - (thermoMachine.TemperatureTolerance + spaceHeater.AutoModeSwitchThreshold))
- {
- thermoMachine.Cp = spaceHeater.HeatingCp;
- }
- else if (environment.Temperature >= thermoMachine.TargetTemperature + (thermoMachine.TemperatureTolerance + spaceHeater.AutoModeSwitchThreshold))
- {
- thermoMachine.Cp = spaceHeater.CoolingCp;
- }
- }
- }
- private void OnPowerChanged(EntityUid uid, SpaceHeaterComponent spaceHeater, ref PowerChangedEvent args)
- {
- UpdateAppearance(uid);
- DirtyUI(uid, spaceHeater);
- }
- private void OnToggle(EntityUid uid, SpaceHeaterComponent spaceHeater, SpaceHeaterToggleMessage args)
- {
- ApcPowerReceiverComponent? powerReceiver = null;
- if (!Resolve(uid, ref powerReceiver))
- return;
- _power.TogglePower(uid);
- UpdateAppearance(uid);
- DirtyUI(uid, spaceHeater);
- }
- private void OnTemperatureChanged(EntityUid uid, SpaceHeaterComponent spaceHeater, SpaceHeaterChangeTemperatureMessage args)
- {
- if (!TryComp<GasThermoMachineComponent>(uid, out var thermoMachine))
- return;
- thermoMachine.TargetTemperature = float.Clamp(thermoMachine.TargetTemperature + args.Temperature, thermoMachine.MinTemperature, thermoMachine.MaxTemperature);
- UpdateAppearance(uid);
- DirtyUI(uid, spaceHeater);
- }
- private void OnModeChanged(EntityUid uid, SpaceHeaterComponent spaceHeater, SpaceHeaterChangeModeMessage args)
- {
- if (!TryComp<GasThermoMachineComponent>(uid, out var thermoMachine))
- return;
- spaceHeater.Mode = args.Mode;
- if (spaceHeater.Mode == SpaceHeaterMode.Heat)
- thermoMachine.Cp = spaceHeater.HeatingCp;
- else if (spaceHeater.Mode == SpaceHeaterMode.Cool)
- thermoMachine.Cp = spaceHeater.CoolingCp;
- DirtyUI(uid, spaceHeater);
- }
- private void OnPowerLevelChanged(EntityUid uid, SpaceHeaterComponent spaceHeater, SpaceHeaterChangePowerLevelMessage args)
- {
- if (!TryComp<GasThermoMachineComponent>(uid, out var thermoMachine))
- return;
- spaceHeater.PowerLevel = args.PowerLevel;
- switch (spaceHeater.PowerLevel)
- {
- case SpaceHeaterPowerLevel.Low:
- thermoMachine.HeatCapacity = spaceHeater.PowerConsumption / 2;
- break;
- case SpaceHeaterPowerLevel.Medium:
- thermoMachine.HeatCapacity = spaceHeater.PowerConsumption;
- break;
- case SpaceHeaterPowerLevel.High:
- thermoMachine.HeatCapacity = spaceHeater.PowerConsumption * 2;
- break;
- }
- DirtyUI(uid, spaceHeater);
- }
- private void DirtyUI(EntityUid uid, SpaceHeaterComponent? spaceHeater)
- {
- if (!Resolve(uid, ref spaceHeater)
- || !TryComp<GasThermoMachineComponent>(uid, out var thermoMachine)
- || !TryComp<ApcPowerReceiverComponent>(uid, out var powerReceiver))
- {
- return;
- }
- _userInterfaceSystem.SetUiState(uid, SpaceHeaterUiKey.Key,
- new SpaceHeaterBoundUserInterfaceState(spaceHeater.MinTemperature, spaceHeater.MaxTemperature, thermoMachine.TargetTemperature, !powerReceiver.PowerDisabled, spaceHeater.Mode, spaceHeater.PowerLevel));
- }
- private void UpdateAppearance(EntityUid uid)
- {
- if (!_power.IsPowered(uid) || !TryComp<GasThermoMachineComponent>(uid, out var thermoMachine))
- {
- _appearance.SetData(uid, SpaceHeaterVisuals.State, SpaceHeaterState.Off);
- return;
- }
- if (thermoMachine.LastEnergyDelta > 0)
- {
- _appearance.SetData(uid, SpaceHeaterVisuals.State, SpaceHeaterState.Heating);
- }
- else if (thermoMachine.LastEnergyDelta < 0)
- {
- _appearance.SetData(uid, SpaceHeaterVisuals.State, SpaceHeaterState.Cooling);
- }
- else
- {
- _appearance.SetData(uid, SpaceHeaterVisuals.State, SpaceHeaterState.StandBy);
- }
- }
- }
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