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- using Robust.Shared.Map;
- namespace Content.Server.Antag.Components;
- /// <summary>
- /// Spawns this rule's antags at random tiles on a station using <c>TryGetRandomTile</c>.
- /// Requires <see cref="AntagSelectionComponent"/>.
- /// </summary>
- [RegisterComponent]
- public sealed partial class AntagRandomSpawnComponent : Component
- {
- /// <summary>
- /// Location that was picked.
- /// </summary>
- [DataField]
- public EntityCoordinates? Coords;
- }
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