FtlVisualizerComponent.cs 623 B

1234567891011121314151617181920212223
  1. using Robust.Shared.GameStates;
  2. using Robust.Shared.Utility;
  3. namespace Content.Shared.Shuttles.Components;
  4. [RegisterComponent, NetworkedComponent, AutoGenerateComponentState]
  5. public sealed partial class FtlVisualizerComponent : Component
  6. {
  7. /// <summary>
  8. /// Clientside time tracker for the animation.
  9. /// </summary>
  10. [ViewVariables(VVAccess.ReadWrite)]
  11. public float Elapsed;
  12. [DataField(required: true)]
  13. public SpriteSpecifier.Rsi Sprite;
  14. /// <summary>
  15. /// Target grid to pull FTL visualization from.
  16. /// </summary>
  17. [DataField, AutoNetworkedField]
  18. public EntityUid Grid;
  19. }