| 123456789101112131415161718192021 |
- using Robust.Shared.Audio;
- using Content.Shared.StatusIcon;
- using Robust.Shared.Prototypes;
- using Robust.Shared.GameStates;
- using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom;
- using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom.Prototype;
- /// <summary>
- /// This is used for tagging a mob as hostile.
- /// </summary>
- [RegisterComponent, NetworkedComponent]
- public sealed partial class HostileHUDComponent : Component
- {
- /// <summary>
- ///
- /// </summary>
- [DataField("statusIcon", customTypeSerializer: typeof(PrototypeIdSerializer<FactionIconPrototype>))]
- public string StatusIcon = "HostileFaction";
- }
|