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InitialInfectedComponent.cs 338 B

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  1. using Content.Shared.StatusIcon;
  2. using Robust.Shared.GameStates;
  3. using Robust.Shared.Prototypes;
  4. namespace Content.Shared.Zombies;
  5. [RegisterComponent, NetworkedComponent]
  6. public sealed partial class InitialInfectedComponent : Component
  7. {
  8. [DataField]
  9. public ProtoId<FactionIconPrototype> StatusIcon = "InitialInfectedFaction";
  10. }