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- using Content.Server.Radio.EntitySystems;
- using Content.Shared.Chat;
- using Content.Shared.Radio;
- using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom.Prototype.Set;
- namespace Content.Server.Radio.Components;
- /// <summary>
- /// Listens for radio messages and relays them to local chat.
- /// </summary>
- [RegisterComponent]
- [Access(typeof(RadioDeviceSystem))]
- public sealed partial class RadioSpeakerComponent : Component
- {
- /// <summary>
- /// Whether or not interacting with this entity
- /// toggles it on or off.
- /// </summary>
- [DataField("toggleOnInteract")]
- public bool ToggleOnInteract = true;
- [DataField("channels", customTypeSerializer: typeof(PrototypeIdHashSetSerializer<RadioChannelPrototype>))]
- public HashSet<string> Channels = new () { SharedChatSystem.CommonChannel };
- [DataField("enabled")]
- public bool Enabled;
- }
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