using Content.Server.Radio.EntitySystems;
using Content.Shared.Chat;
using Content.Shared.Radio;
using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom.Prototype.Set;
namespace Content.Server.Radio.Components;
///
/// Listens for radio messages and relays them to local chat.
///
[RegisterComponent]
[Access(typeof(RadioDeviceSystem))]
public sealed partial class RadioSpeakerComponent : Component
{
///
/// Whether or not interacting with this entity
/// toggles it on or off.
///
[DataField("toggleOnInteract")]
public bool ToggleOnInteract = true;
[DataField("channels", customTypeSerializer: typeof(PrototypeIdHashSetSerializer))]
public HashSet Channels = new () { SharedChatSystem.CommonChannel };
[DataField("enabled")]
public bool Enabled;
}