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BlockGameArcadeComponent.cs 601 B

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  1. using Robust.Shared.Player;
  2. namespace Content.Server.Arcade.BlockGame;
  3. [RegisterComponent]
  4. public sealed partial class BlockGameArcadeComponent : Component
  5. {
  6. /// <summary>
  7. /// The currently active session of NT-BG.
  8. /// </summary>
  9. public BlockGame? Game = null;
  10. /// <summary>
  11. /// The player currently playing the active session of NT-BG.
  12. /// </summary>
  13. public EntityUid? Player = null;
  14. /// <summary>
  15. /// The players currently viewing (but not playing) the active session of NT-BG.
  16. /// </summary>
  17. public readonly List<EntityUid> Spectators = new();
  18. }