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- using Robust.Shared.Player;
- namespace Content.Server.Arcade.BlockGame;
- [RegisterComponent]
- public sealed partial class BlockGameArcadeComponent : Component
- {
- /// <summary>
- /// The currently active session of NT-BG.
- /// </summary>
- public BlockGame? Game = null;
- /// <summary>
- /// The player currently playing the active session of NT-BG.
- /// </summary>
- public EntityUid? Player = null;
- /// <summary>
- /// The players currently viewing (but not playing) the active session of NT-BG.
- /// </summary>
- public readonly List<EntityUid> Spectators = new();
- }
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