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MiningScannerComponent.cs 404 B

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  1. using Robust.Shared.GameStates;
  2. namespace Content.Shared.Mining.Components;
  3. /// <summary>
  4. /// This is a component that, when held in the inventory or pocket of a player, gives the the MiningOverlay.
  5. /// </summary>
  6. [RegisterComponent, NetworkedComponent, Access(typeof(MiningScannerSystem))]
  7. public sealed partial class MiningScannerComponent : Component
  8. {
  9. [DataField]
  10. public float Range = 5;
  11. }