Changelog.yml 1.9 KB

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  1. # TODO: Make this automated from PRs like upstream
  2. # Types are one of the following: Add, Remove, Tweak, Fix
  3. Entries:
  4. - author: Taislin
  5. changes:
  6. - message: Adds the skeleton mechanics for weather, biomes and seasons
  7. type: Add
  8. - message: Sharpened sticks now work as weapons
  9. type: Fix
  10. - message: Blood should evaporate now
  11. type: Fix
  12. - message: Increased bone drop from animals
  13. type: Tweak
  14. - message: Fixed wood fences
  15. type: Fix
  16. - message: Predator spawners are now visible
  17. type: Tweak
  18. id: 1
  19. time: "2025-04-06T00:00:00.0000000+00:00"
  20. url: https://github.com/Civ13/Civ14/pulls
  21. - author: Taislin
  22. changes:
  23. - message: Added several healing herbs to the game. Yarrow (heals blood loss), Poppy (heals shock), Milk Thistle (heals poison), Elderflower (heals oxygen damage), Aloe Vera (heals burns, cold damage), Comfrey (heals blunt damage).
  24. type: Add
  25. id: 2
  26. time: "2025-04-07T00:00:00.0000000+00:00"
  27. url: https://github.com/Civ13/Civ14/pulls
  28. - author: Taislin
  29. changes:
  30. - message: Added braziers to keep you warm and burn rubbish you might have laying around.
  31. type: Add
  32. - message: Added tiki torches as an alternative to handheld ones. Last longer but cannot be moved.
  33. type: Add
  34. - message: Added the fletcher's workstation to craft bows and arrows.
  35. type: Add
  36. id: 3
  37. time: "2025-04-09T00:00:00.0000000+00:00"
  38. url: https://github.com/Civ13/Civ14/pulls
  39. - author: Taislin
  40. changes:
  41. - message: Added paintbrushes and signs that can be painted.
  42. type: Add
  43. - message: Mining now drops different ores (not that you can do much with them for now).
  44. type: Tweak
  45. - message: Added bronze and tin as materials.
  46. type: Add
  47. id: 4
  48. time: "2025-04-10T00:00:00.0000000+00:00"
  49. url: https://github.com/Civ13/Civ14/pulls