- namespace Content.Shared.Inventory.Events;
- [ByRefEvent]
- public record struct RefreshEquipmentHudEvent<T>(SlotFlags TargetSlots) : IInventoryRelayEvent
- where T : IComponent
- {
- public SlotFlags TargetSlots { get; } = TargetSlots;
- public bool Active = false;
- public List<T> Components = new();
- }
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