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- using Content.Shared.PowerCell;
- using Robust.Shared.GameStates;
- namespace Content.Shared.UserInterface;
- /// <summary>
- /// Specifies that the attached entity requires <see cref="PowerCellDrawComponent"/> power.
- /// </summary>
- [RegisterComponent, NetworkedComponent]
- public sealed partial class ActivatableUIRequiresPowerCellComponent : Component
- {
- }
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