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@@ -1,382 +0,0 @@
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-- type: entityTable
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- id: LockerFillQuarterMaster
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- table: !type:AllSelector
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- children:
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- - id: BoxEncryptionKeyCargo
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- - id: BoxFolderQmClipboard
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- - id: CargoRequestComputerCircuitboard
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- - id: CargoSaleComputerCircuitboard
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- - id: CargoShuttleComputerCircuitboard
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- - id: CargoShuttleConsoleCircuitboard
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- - id: SalvageMagnetMachineCircuitboard
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- - id: CigPackGreen
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- prob: 0.50
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- - id: ClothingHeadsetAltCargo
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- - id: DoorRemoteCargo
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- - id: RubberStampApproved
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- - id: RubberStampDenied
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- - id: RubberStampQm
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- - id: AstroNavCartridge
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- - id: MailTeleporterMachineCircuitboard
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-
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-- type: entity
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- id: LockerQuarterMasterFilled
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- suffix: Filled
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- parent: LockerQuarterMaster
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- components:
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- - type: EntityTableContainerFill
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- containers:
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- entity_storage: !type:NestedSelector
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- tableId: LockerFillQuarterMaster
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-
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-# No laser table
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-- type: entityTable
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- id: LockerFillCaptainNoLaser
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- table: !type:AllSelector
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- children:
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- - id: CaptainIDCard
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- - id: CigarGoldCase
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- prob: 0.25
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- - id: ClothingBeltSheathFilled
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- - id: ClothingHeadsetAltCommand
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- - id: ClothingOuterArmorCaptainCarapace
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- - id: CommsComputerCircuitboard
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- - id: DoorRemoteCommand
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- - id: MedalCase
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- - id: NukeDisk
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- - id: PinpointerNuclear
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- - id: PlushieNuke
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- prob: 0.1
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- - id: RubberStampCaptain
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- - id: SpaceCash1000
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- - id: WeaponDisabler
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- - id: ClothingEyesGlassesCommand
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-
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-# No laser table + Laser table
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-- type: entityTable
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- id: LockerFillCaptainLaser
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- table: !type:AllSelector
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- children:
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- - !type:NestedSelector
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- tableId: LockerFillCaptainNoLaser
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- - id: WeaponAntiqueLaser
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-
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-# Hardsuit table, used for suit storage as well
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-- type: entityTable
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- id: FillCaptainHardsuit
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- table: !type:AllSelector
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- children:
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- - id: ClothingOuterHardsuitCap
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- - id: ClothingMaskGasCaptain
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- - id: JetpackCaptainFilled
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- - id: OxygenTankFilled
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-
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-# No laser locker, used when the antique laser is placed in the special display crate
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-- type: entity
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- id: LockerCaptainFilledNoLaser
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- suffix: Filled
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- parent: LockerCaptain
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- components:
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- - type: EntityTableContainerFill
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- containers:
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- entity_storage: !type:NestedSelector
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- tableId: LockerFillCaptainNoLaser
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-
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-# No Laser + Laser locker
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-- type: entity
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- id: LockerCaptainFilled
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- suffix: Filled, AntiqueLaser
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- parent: LockerCaptain
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- components:
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- - type: EntityTableContainerFill
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- containers:
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- entity_storage: !type:NestedSelector
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- tableId: LockerFillCaptainLaser
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-
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-# No Laser + Laser + Hardsuit locker
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-- type: entity
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- id: LockerCaptainFilledHardsuit
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- suffix: Filled, Hardsuit
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- parent: LockerCaptain
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- components:
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- - type: EntityTableContainerFill
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- containers:
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- entity_storage: !type:AllSelector
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- children:
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- - !type:NestedSelector
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- tableId: LockerFillCaptainLaser
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- - !type:NestedSelector
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- tableId: FillCaptainHardsuit
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-
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-- type: entityTable
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- id: LockerFillHeadOfPersonnel
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- table: !type:AllSelector
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- children:
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- - id: AccessConfigurator
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- - id: BoxEncryptionKeyPassenger
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- - id: BoxEncryptionKeyService
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- - id: BoxHeadset
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- - id: BoxID
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- - id: BoxPDA
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- - id: CigarGoldCase
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- prob: 0.25
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- # Fuck the HoP they don't deserve fucking cigars.
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- # Yes they do fuck you.
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- - id: ClothingBackpackIan
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- prob: 0.5
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- - id: ClothingHeadsetCommand
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- - id: ClothingNeckGoldmedal
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- - id: DoorRemoteService
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- - id: HoPIDCard
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- - id: IDComputerCircuitboard
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- - id: RubberStampApproved
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- - id: RubberStampDenied
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- - id: RubberStampHop
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- - id: WeaponDisabler
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- - id: ClothingEyesHudCommand
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-
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-- type: entity
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- id: LockerHeadOfPersonnelFilled
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- suffix: Filled
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- parent: LockerHeadOfPersonnel
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- components:
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- - type: EntityTableContainerFill
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- containers:
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- entity_storage: !type:NestedSelector
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- tableId: LockerFillHeadOfPersonnel
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-
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-# No hardsuit table
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-- type: entityTable
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- id: LockerFillChiefEngineerNoHardsuit
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- table: !type:AllSelector
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- children:
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- - id: AccessConfigurator
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- - id: BoxEncryptionKeyEngineering
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- - id: CigarCase
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- prob: 0.15
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- - id: ClothingBeltChiefEngineerFilled
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- - id: ClothingEyesGlassesMeson
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- - id: ClothingHandsGlovesColorYellow
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- - id: ClothingHeadsetAltEngineering
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- - id: DoorRemoteEngineering
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- - id: RCD
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- - id: RCDAmmo
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- - id: RubberStampCE
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-
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-# Hardsuit table, used for suit storage as well
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-- type: entityTable
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- id: FillChiefEngineerHardsuit
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- table: !type:AllSelector
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- children:
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- - id: ClothingMaskGasAtmos
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- - id: ClothingOuterHardsuitEngineeringWhite
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- - id: ClothingShoesBootsMagAdv
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- - id: JetpackVoidFilled
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- - id: OxygenTankFilled
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-
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-# No hardsuit locker
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-- type: entity
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- id: LockerChiefEngineerFilled
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- suffix: Filled
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- parent: LockerChiefEngineer
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- components:
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- - type: EntityTableContainerFill
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- containers:
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- entity_storage: !type:NestedSelector
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- tableId: LockerFillChiefEngineerNoHardsuit
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-
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-# No hardsuit + hardsuit locker
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-- type: entity
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- id: LockerChiefEngineerFilledHardsuit
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- suffix: Filled, Hardsuit
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- parent: LockerChiefEngineer
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- components:
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- - type: EntityTableContainerFill
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- containers:
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- entity_storage: !type:AllSelector
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- children:
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- - !type:NestedSelector
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- tableId: LockerFillChiefEngineerNoHardsuit
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- - !type:NestedSelector
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- tableId: FillChiefEngineerHardsuit
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-
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-# No hardsuit table
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-- type: entityTable
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- id: LockerFillChiefMedicalOfficerNoHardsuit
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- table: !type:AllSelector
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- children:
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- - id: BoxEncryptionKeyMedical
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- - id: ClothingBackpackDuffelSurgeryFilled
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- - id: ClothingCloakCmo
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- - id: ClothingEyesHudMedical
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- - id: ClothingHandsGlovesNitrile
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- - id: ClothingHeadHatBeretCmo
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- - id: ClothingHeadsetAltMedical
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- - id: ClothingMaskSterile
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- - id: DoorRemoteMedical
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- - id: HandheldCrewMonitor
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- - id: Hypospray
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- - id: MedicalTechFabCircuitboard
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- - id: MedkitFilled
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- - id: RubberStampCMO
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- - id: MedTekCartridge
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-
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-# Hardsuit table, used for suit storage as well
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-- type: entityTable
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- id: FillChiefMedicalOfficerHardsuit
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- table: !type:AllSelector
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- children:
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- - id: ClothingMaskBreathMedical
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- - id: ClothingOuterHardsuitMedical
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- - id: OxygenTankFilled
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-
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-# No hardsuit locker
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-- type: entity
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- id: LockerChiefMedicalOfficerFilled
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- suffix: Filled
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- parent: LockerChiefMedicalOfficer
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- components:
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- - type: EntityTableContainerFill
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- containers:
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- entity_storage: !type:NestedSelector
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- tableId: LockerFillChiefMedicalOfficerNoHardsuit
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-
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-# No hardsuit + Hardsuit locker
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-- type: entity
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- id: LockerChiefMedicalOfficerFilledHardsuit
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- suffix: Filled, Hardsuit
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- parent: LockerChiefMedicalOfficer
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- components:
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- - type: EntityTableContainerFill
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- containers:
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- entity_storage: !type:AllSelector
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- children:
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- - !type:NestedSelector
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- tableId: LockerFillChiefMedicalOfficerNoHardsuit
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- - !type:NestedSelector
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- tableId: FillChiefMedicalOfficerHardsuit
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-
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-# No hardsuit table
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-- type: entityTable
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- id: LockerFillResearchDirectorNoHardsuit
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- table: !type:AllSelector
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- children:
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- - id: BoxEncryptionKeyScience
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- - id: CircuitImprinterMachineCircuitboard
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- - id: ClothingBeltUtilityFilled
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- - id: ClothingHeadsetAltScience
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- - id: DoorRemoteResearch
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- - id: HandTeleporter
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- - id: ProtolatheMachineCircuitboard
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- - id: ResearchComputerCircuitboard
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- - id: RubberStampRd
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-
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-# Hardsuit table, used for suit storage as well
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-- type: entityTable
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- id: FillResearchDirectorHardsuit
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- table: !type:AllSelector
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- children:
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- - id: ClothingMaskBreath
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- - id: ClothingOuterHardsuitRd
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- - id: OxygenTankFilled
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-
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-# No hardsuit locker
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-- type: entity
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- id: LockerResearchDirectorFilled
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- suffix: Filled
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- parent: LockerResearchDirector
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- components:
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- - type: EntityTableContainerFill
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- containers:
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- entity_storage: !type:NestedSelector
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- tableId: LockerFillResearchDirectorNoHardsuit
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-
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-# No hardsuit + Hardsuit locker
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-- type: entity
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- id: LockerResearchDirectorFilledHardsuit
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- suffix: Filled, Hardsuit
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- parent: LockerResearchDirector
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- components:
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- - type: EntityTableContainerFill
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- containers:
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- entity_storage: !type:AllSelector
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- children:
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- - !type:NestedSelector
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- tableId: LockerFillResearchDirectorNoHardsuit
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- - !type:NestedSelector
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- tableId: FillResearchDirectorHardsuit
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-
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-# No hardsuit table
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-- type: entityTable
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- id: LockerFillHeadOfSecurityNoHardsuit
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- table: !type:AllSelector
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- children:
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- - id: WeaponEnergyShotgun
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- - id: BoxEncryptionKeySecurity
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- - id: CigarGoldCase
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- prob: 0.50
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- - id: ClothingBeltSecurityFilled
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- - id: ClothingEyesGlassesSecurity
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- - id: ClothingHeadsetAltSecurity
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- - id: ClothingMaskNeckGaiter
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- - id: ClothingOuterCoatHoSTrench
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- - id: ClothingShoesBootsJack
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- - id: DoorRemoteSecurity
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- - id: HoloprojectorSecurity
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- - id: RubberStampHos
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- - id: SecurityTechFabCircuitboard
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- - id: WeaponDisabler
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- - id: WantedListCartridge
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- - id: DrinkHosFlask
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-
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-# Hardsuit table, used for suit storage as well
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-- type: entityTable
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- id: FillHeadOfSecurityHardsuit
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- table: !type:AllSelector
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- children:
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- - id: ClothingMaskGasSwat
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- - id: ClothingOuterHardsuitSecurityRed
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- - id: JetpackSecurityFilled
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- - id: OxygenTankFilled
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-
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-# No hardsuit locker
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-- type: entity
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- id: LockerHeadOfSecurityFilled
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- suffix: Filled
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- parent: LockerHeadOfSecurity
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- components:
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- - type: EntityTableContainerFill
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- containers:
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- entity_storage: !type:NestedSelector
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- tableId: LockerFillHeadOfSecurityNoHardsuit
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-
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-# No hardsuit + Hardsuit locker
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-- type: entity
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- id: LockerHeadOfSecurityFilledHardsuit
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- suffix: Filled, Hardsuit
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- parent: LockerHeadOfSecurity
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- components:
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- - type: EntityTableContainerFill
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- containers:
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- entity_storage: !type:AllSelector
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- children:
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- - !type:NestedSelector
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- tableId: LockerFillHeadOfSecurityNoHardsuit
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- - !type:NestedSelector
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- tableId: FillHeadOfSecurityHardsuit
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-
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-- type: entity
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- id: LockerFreezerVaultFilled
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- suffix: Vault, Locked
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- parent: LockerFreezerBase
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- components:
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- - type: AccessReader
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- access: [["Command"]]
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- - type: StorageFill
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- contents:
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- - id: WeaponRevolverDeckard
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- - id: ClothingOuterHardsuitBasic
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- - id: JetpackBlue
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- - id: SpaceCash1000
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- - id: BeachBall
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- - id: BikeHorn
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