ExpelGasComponent.cs 786 B

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  1. // SPDX-FileCopyrightText: 2025 Aiden <28298836+Aidenkrz@users.noreply.github.com>
  2. // SPDX-FileCopyrightText: 2025 Piras314 <p1r4s@proton.me>
  3. // SPDX-FileCopyrightText: 2025 gluesniffler <159397573+gluesniffler@users.noreply.github.com>
  4. //
  5. // SPDX-License-Identifier: AGPL-3.0-or-later
  6. using Content.Shared.Atmos;
  7. using Robust.Shared.GameStates;
  8. namespace Content.Shared._Shitmed.StatusEffects;
  9. /// <summary>
  10. /// Randomly spawns gas of a given type.
  11. /// </summary>
  12. [RegisterComponent]
  13. public sealed partial class ExpelGasComponent : Component
  14. {
  15. public List<Gas> PossibleGases = new()
  16. {
  17. Gas.Oxygen,
  18. Gas.Plasma,
  19. Gas.Nitrogen,
  20. Gas.CarbonDioxide,
  21. Gas.Tritium,
  22. Gas.Ammonia,
  23. Gas.NitrousOxide,
  24. Gas.Frezon,
  25. };
  26. }