StopAttackEvent.cs 295 B

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  1. using Robust.Shared.Serialization;
  2. namespace Content.Shared.Weapons.Melee.Events;
  3. [Serializable, NetSerializable]
  4. public sealed class StopAttackEvent : EntityEventArgs
  5. {
  6. public readonly NetEntity Weapon;
  7. public StopAttackEvent(NetEntity weapon)
  8. {
  9. Weapon = weapon;
  10. }
  11. }