MeleeAttackEvent.cs 252 B

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  1. namespace Content.Shared.Weapons.Melee.Events;
  2. /// <summary>
  3. /// Event raised on the user after attacking with a melee weapon, regardless of whether it hit anything.
  4. /// </summary>
  5. [ByRefEvent]
  6. public record struct MeleeAttackEvent(EntityUid Weapon);