AttemptMeleeEvent.cs 255 B

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  1. namespace Content.Shared.Weapons.Melee.Events;
  2. /// <summary>
  3. /// Raised directed on a weapon when attempt a melee attack.
  4. /// </summary>
  5. [ByRefEvent]
  6. public record struct AttemptMeleeEvent(EntityUid User, bool Cancelled = false, string? Message = null);