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- using Content.Shared.Item.ItemToggle;
- using Content.Shared.Item.ItemToggle.Components;
- using Content.Shared.PowerCell;
- using Robust.Shared.Containers;
- namespace Content.Shared.UserInterface;
- public sealed partial class ActivatableUISystem
- {
- [Dependency] private readonly ItemToggleSystem _toggle = default!;
- [Dependency] private readonly SharedPowerCellSystem _cell = default!;
- private void InitializePower()
- {
- SubscribeLocalEvent<ActivatableUIRequiresPowerCellComponent, ActivatableUIOpenAttemptEvent>(OnBatteryOpenAttempt);
- SubscribeLocalEvent<ActivatableUIRequiresPowerCellComponent, BoundUIOpenedEvent>(OnBatteryOpened);
- SubscribeLocalEvent<ActivatableUIRequiresPowerCellComponent, BoundUIClosedEvent>(OnBatteryClosed);
- SubscribeLocalEvent<ActivatableUIRequiresPowerCellComponent, ItemToggledEvent>(OnToggled);
- }
- private void OnToggled(Entity<ActivatableUIRequiresPowerCellComponent> ent, ref ItemToggledEvent args)
- {
- // only close ui when losing power
- if (!TryComp<ActivatableUIComponent>(ent, out var activatable) || args.Activated)
- return;
- if (activatable.Key == null)
- {
- Log.Error($"Encountered null key in activatable ui on entity {ToPrettyString(ent)}");
- return;
- }
- _uiSystem.CloseUi(ent.Owner, activatable.Key);
- }
- private void OnBatteryOpened(EntityUid uid, ActivatableUIRequiresPowerCellComponent component, BoundUIOpenedEvent args)
- {
- var activatable = Comp<ActivatableUIComponent>(uid);
- if (!args.UiKey.Equals(activatable.Key))
- return;
- _toggle.TryActivate(uid);
- }
- private void OnBatteryClosed(EntityUid uid, ActivatableUIRequiresPowerCellComponent component, BoundUIClosedEvent args)
- {
- var activatable = Comp<ActivatableUIComponent>(uid);
- if (!args.UiKey.Equals(activatable.Key))
- return;
- // Stop drawing power if this was the last person with the UI open.
- if (!_uiSystem.IsUiOpen(uid, activatable.Key))
- _toggle.TryDeactivate(uid);
- }
- /// <summary>
- /// Call if you want to check if the UI should close due to a recent battery usage.
- /// </summary>
- public void CheckUsage(EntityUid uid, ActivatableUIComponent? active = null, ActivatableUIRequiresPowerCellComponent? component = null, PowerCellDrawComponent? draw = null)
- {
- if (!Resolve(uid, ref component, ref draw, ref active, false))
- return;
- if (active.Key == null)
- {
- Log.Error($"Encountered null key in activatable ui on entity {ToPrettyString(uid)}");
- return;
- }
- if (_cell.HasActivatableCharge(uid))
- return;
- _uiSystem.CloseUi(uid, active.Key);
- }
- private void OnBatteryOpenAttempt(EntityUid uid, ActivatableUIRequiresPowerCellComponent component, ActivatableUIOpenAttemptEvent args)
- {
- if (!TryComp<PowerCellDrawComponent>(uid, out var draw))
- return;
- // Check if we have the appropriate drawrate / userate to even open it.
- if (args.Cancelled ||
- !_cell.HasActivatableCharge(uid, draw, user: args.User) ||
- !_cell.HasDrawCharge(uid, draw, user: args.User))
- {
- args.Cancel();
- }
- }
- }
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