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- using Content.Shared.Dataset;
- using Robust.Shared.GameStates;
- using Robust.Shared.Prototypes;
- namespace Content.Shared.Traits.Assorted;
- [RegisterComponent, NetworkedComponent]
- public sealed partial class PainNumbnessComponent : Component
- {
- /// <summary>
- /// The fluent string prefix to use when picking a random suffix
- /// This is only active for those who have the pain numbness component
- /// </summary>
- [DataField]
- public ProtoId<LocalizedDatasetPrototype> ForceSayNumbDataset = "ForceSayNumbDataset";
- }
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