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- using Content.Shared.Audio;
- using Content.Shared.Explosion;
- using Content.Shared.Eye;
- using Content.Shared.Interaction.Events;
- using Content.Shared.Maps;
- using JetBrains.Annotations;
- using Robust.Shared.Map;
- using Robust.Shared.Map.Components;
- using Robust.Shared.Serialization;
- namespace Content.Shared.SubFloor
- {
- /// <summary>
- /// Entity system backing <see cref="SubFloorHideComponent"/>.
- /// </summary>
- [UsedImplicitly]
- public abstract class SharedSubFloorHideSystem : EntitySystem
- {
- [Dependency] private readonly ITileDefinitionManager _tileDefinitionManager = default!;
- [Dependency] private readonly SharedAmbientSoundSystem _ambientSoundSystem = default!;
- [Dependency] protected readonly SharedMapSystem Map = default!;
- [Dependency] protected readonly SharedAppearanceSystem Appearance = default!;
- [Dependency] private readonly SharedVisibilitySystem _visibility = default!;
- private EntityQuery<SubFloorHideComponent> _hideQuery;
- public override void Initialize()
- {
- base.Initialize();
- _hideQuery = GetEntityQuery<SubFloorHideComponent>();
- SubscribeLocalEvent<TileChangedEvent>(OnTileChanged);
- SubscribeLocalEvent<SubFloorHideComponent, ComponentStartup>(OnSubFloorStarted);
- SubscribeLocalEvent<SubFloorHideComponent, ComponentShutdown>(OnSubFloorTerminating);
- // Like 80% sure this doesn't need to handle re-anchoring.
- SubscribeLocalEvent<SubFloorHideComponent, AnchorStateChangedEvent>(HandleAnchorChanged);
- SubscribeLocalEvent<SubFloorHideComponent, GettingInteractedWithAttemptEvent>(OnInteractionAttempt);
- SubscribeLocalEvent<SubFloorHideComponent, GettingAttackedAttemptEvent>(OnAttackAttempt);
- SubscribeLocalEvent<SubFloorHideComponent, GetExplosionResistanceEvent>(OnGetExplosionResistance);
- }
- private void OnGetExplosionResistance(EntityUid uid, SubFloorHideComponent component, ref GetExplosionResistanceEvent args)
- {
- if (component.BlockInteractions && component.IsUnderCover)
- args.DamageCoefficient = 0;
- }
- private void OnAttackAttempt(EntityUid uid, SubFloorHideComponent component, ref GettingAttackedAttemptEvent args)
- {
- if (component.BlockInteractions && component.IsUnderCover)
- args.Cancelled = true;
- }
- private void OnInteractionAttempt(EntityUid uid, SubFloorHideComponent component, ref GettingInteractedWithAttemptEvent args)
- {
- // No interactions with entities hidden under floor tiles.
- if (component.BlockInteractions && component.IsUnderCover)
- args.Cancelled = true;
- }
- private void OnSubFloorStarted(EntityUid uid, SubFloorHideComponent component, ComponentStartup _)
- {
- UpdateFloorCover(uid, component);
- UpdateAppearance(uid, component);
- EntityManager.EnsureComponent<CollideOnAnchorComponent>(uid);
- }
- private void OnSubFloorTerminating(EntityUid uid, SubFloorHideComponent component, ComponentShutdown _)
- {
- // If component is being deleted don't need to worry about updating any component stuff because it won't matter very shortly.
- if (EntityManager.GetComponent<MetaDataComponent>(uid).EntityLifeStage >= EntityLifeStage.Terminating)
- return;
- // Regardless of whether we're on a subfloor or not, unhide.
- SetUnderCover((uid, component), false);
- UpdateAppearance(uid, component);
- }
- private void HandleAnchorChanged(EntityUid uid, SubFloorHideComponent component, ref AnchorStateChangedEvent args)
- {
- if (args.Anchored)
- {
- var xform = Transform(uid);
- UpdateFloorCover(uid, component, xform);
- }
- else if (component.IsUnderCover)
- {
- SetUnderCover((uid, component), false);
- UpdateAppearance(uid, component);
- }
- }
- private void OnTileChanged(ref TileChangedEvent args)
- {
- if (args.OldTile.IsEmpty)
- return; // Nothing is anchored here anyways.
- if (args.NewTile.Tile.IsEmpty)
- return; // Anything that was here will be unanchored anyways.
- UpdateTile(args.NewTile.GridUid, args.Entity.Comp, args.NewTile.GridIndices);
- }
- /// <summary>
- /// Update whether a given entity is currently covered by a floor tile.
- /// </summary>
- private void UpdateFloorCover(EntityUid uid, SubFloorHideComponent? component = null, TransformComponent? xform = null)
- {
- if (!Resolve(uid, ref component, ref xform))
- return;
- if (xform.Anchored && TryComp<MapGridComponent>(xform.GridUid, out var grid))
- SetUnderCover((uid, component), HasFloorCover(xform.GridUid.Value, grid, Map.TileIndicesFor(xform.GridUid.Value, grid, xform.Coordinates)));
- else
- SetUnderCover((uid, component), false);
- UpdateAppearance(uid, component);
- }
- private void SetUnderCover(Entity<SubFloorHideComponent> entity, bool value)
- {
- // If it's not undercover or it always has visible layers then normal visibility.
- _visibility.SetLayer(entity.Owner, value && entity.Comp.VisibleLayers.Count == 0 ? (ushort) VisibilityFlags.Subfloor : (ushort) VisibilityFlags.Normal);
- if (entity.Comp.IsUnderCover == value)
- return;
- entity.Comp.IsUnderCover = value;
- }
- public bool HasFloorCover(EntityUid gridUid, MapGridComponent grid, Vector2i position)
- {
- // TODO Redo this function. Currently wires on an asteroid are always "below the floor"
- var tileDef = (ContentTileDefinition) _tileDefinitionManager[Map.GetTileRef(gridUid, grid, position).Tile.TypeId];
- return !tileDef.IsSubFloor;
- }
- private void UpdateTile(EntityUid gridUid, MapGridComponent grid, Vector2i position)
- {
- var covered = HasFloorCover(gridUid, grid, position);
- foreach (var uid in Map.GetAnchoredEntities(gridUid, grid, position))
- {
- if (!_hideQuery.TryComp(uid, out var hideComp))
- continue;
- if (hideComp.IsUnderCover == covered)
- continue;
- SetUnderCover((uid, hideComp), covered);
- UpdateAppearance(uid, hideComp);
- }
- }
- public void UpdateAppearance(
- EntityUid uid,
- SubFloorHideComponent? hideComp = null,
- AppearanceComponent? appearance = null)
- {
- if (!Resolve(uid, ref hideComp, false))
- return;
- if (hideComp.BlockAmbience && hideComp.IsUnderCover)
- _ambientSoundSystem.SetAmbience(uid, false);
- else if (hideComp.BlockAmbience && !hideComp.IsUnderCover)
- _ambientSoundSystem.SetAmbience(uid, true);
- if (Resolve(uid, ref appearance, false))
- {
- Appearance.SetData(uid, SubFloorVisuals.Covered, hideComp.IsUnderCover, appearance);
- }
- }
- [Serializable, NetSerializable]
- protected sealed class ShowSubfloorRequestEvent : EntityEventArgs
- {
- public bool Value;
- }
- }
- [Serializable, NetSerializable]
- public enum SubFloorVisuals : byte
- {
- /// <summary>
- /// Is there a floor tile over this entity
- /// </summary>
- Covered,
- /// <summary>
- /// Is this entity revealed by a scanner or some other entity?
- /// </summary>
- ScannerRevealed,
- }
- public enum SubfloorLayers : byte
- {
- FirstLayer
- }
- }
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