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StrippingComponent.cs 294 B

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  1. using Robust.Shared.GameStates;
  2. namespace Content.Shared.Strip.Components
  3. {
  4. /// <summary>
  5. /// Give to an entity to say they can strip another entity.
  6. /// </summary>
  7. [RegisterComponent, NetworkedComponent]
  8. public sealed partial class StrippingComponent : Component {}
  9. }