StationAiWhitelistComponent.cs 449 B

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  1. using Robust.Shared.GameStates;
  2. namespace Content.Shared.Silicons.StationAi;
  3. /// <summary>
  4. /// Indicates an entity that has <see cref="StationAiHeldComponent"/> can interact with this.
  5. /// </summary>
  6. [RegisterComponent, NetworkedComponent, AutoGenerateComponentState, Access(typeof(SharedStationAiSystem))]
  7. public sealed partial class StationAiWhitelistComponent : Component
  8. {
  9. [DataField, AutoNetworkedField]
  10. public bool Enabled = true;
  11. }