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SharedShuttleConsoleComponent.cs 480 B

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  1. using Robust.Shared.GameStates;
  2. using Robust.Shared.Serialization;
  3. namespace Content.Shared.Shuttles.Components
  4. {
  5. /// <summary>
  6. /// Interact with to start piloting a shuttle.
  7. /// </summary>
  8. [NetworkedComponent]
  9. public abstract partial class SharedShuttleConsoleComponent : Component
  10. {
  11. public static string DiskSlotName = "disk_slot";
  12. }
  13. [Serializable, NetSerializable]
  14. public enum ShuttleConsoleUiKey : byte
  15. {
  16. Key,
  17. }
  18. }