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RestrictedRangeComponent.cs 601 B

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  1. using System.Numerics;
  2. using Robust.Shared.GameStates;
  3. namespace Content.Shared.Salvage;
  4. /// <summary>
  5. /// Restricts entities to the specified range on the attached map entity.
  6. /// </summary>
  7. [RegisterComponent, NetworkedComponent, AutoGenerateComponentState]
  8. public sealed partial class RestrictedRangeComponent : Component
  9. {
  10. [DataField(required: true), AutoNetworkedField, ViewVariables(VVAccess.ReadWrite)]
  11. public float Range = 78f;
  12. [DataField, AutoNetworkedField, ViewVariables(VVAccess.ReadWrite)]
  13. public Vector2 Origin;
  14. [DataField]
  15. public EntityUid BoundaryEntity;
  16. }