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- using Content.Shared.Mind;
- namespace Content.Shared.Roles;
- /// <summary>
- /// Raised on mind entities when a mind role is added to them.
- /// </summary>
- /// <param name="MindId">The mind id associated with the player.</param>
- /// <param name="Mind">The mind component associated with the mind id.</param>
- /// <param name="RoleTypeUpdate">True if this update has changed the mind's role type</param>
- /// <param name="Silent">If true, Job greeting/intro will not be sent to the player's chat</param>
- public sealed record RoleAddedEvent(EntityUid MindId, MindComponent Mind, bool RoleTypeUpdate, bool Silent = false) : RoleEvent(MindId, Mind, RoleTypeUpdate);
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