RatKingServantComponent.cs 397 B

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  1. using Robust.Shared.GameStates;
  2. namespace Content.Shared.RatKing;
  3. [RegisterComponent, NetworkedComponent, Access(typeof(SharedRatKingSystem))]
  4. [AutoGenerateComponentState]
  5. public sealed partial class RatKingServantComponent : Component
  6. {
  7. /// <summary>
  8. /// The king this rat belongs to.
  9. /// </summary>
  10. [DataField("king")]
  11. [AutoNetworkedField]
  12. public EntityUid? King;
  13. }