- namespace Content.Shared.Procedural.PostGeneration;
- /// <summary>
- /// If external areas are found will try to generate windows.
- /// </summary>
- /// <remarks>
- /// Dungeon data keys are:
- /// - EntranceFlank
- /// - FallbackTile
- /// </remarks>
- public sealed partial class ExternalWindowDunGen : IDunGenLayer;
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