SharedPlayerSystem.cs 329 B

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  1. using Robust.Shared.Player;
  2. namespace Content.Shared.Players;
  3. /// <summary>
  4. /// To be used from some systems.
  5. /// Otherwise, use <see cref="ISharedPlayerManager"/>
  6. /// </summary>
  7. public abstract class SharedPlayerSystem : EntitySystem
  8. {
  9. public abstract ContentPlayerData? ContentData(ICommonSession? session);
  10. }