IBiomeWorldLayer.cs 332 B

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  1. namespace Content.Shared.Parallax.Biomes.Layers;
  2. /// <summary>
  3. /// Handles actual objects such as decals and entities.
  4. /// </summary>
  5. public partial interface IBiomeWorldLayer : IBiomeLayer
  6. {
  7. /// <summary>
  8. /// What tiles we're allowed to spawn on, real or biome.
  9. /// </summary>
  10. List<string> AllowedTiles { get; }
  11. }