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- using System.Numerics;
- using Robust.Shared.GameStates;
- using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom;
- namespace Content.Shared.Nutrition.AnimalHusbandry;
- /// <summary>
- /// This is used for marking entities as infants.
- /// Infants have half the size, visually, and cannot breed.
- /// </summary>
- [RegisterComponent, NetworkedComponent, AutoGenerateComponentPause]
- public sealed partial class InfantComponent : Component
- {
- /// <summary>
- /// How long the entity remains an infant.
- /// </summary>
- [DataField("infantDuration")]
- public TimeSpan InfantDuration = TimeSpan.FromMinutes(3);
- /// <summary>
- /// The base scale of the entity
- /// </summary>
- [DataField("defaultScale")]
- public Vector2 DefaultScale = Vector2.One;
- /// <summary>
- /// The size difference of the entity while it's an infant.
- /// </summary>
- [DataField("visualScale")]
- public Vector2 VisualScale = new(.5f, .5f);
- /// <summary>
- /// When the entity will stop being an infant.
- /// </summary>
- [DataField("infantEndTime", customTypeSerializer: typeof(TimeOffsetSerializer))]
- [AutoPausedField]
- public TimeSpan InfantEndTime;
- }
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