TileFrictionEvent.cs 312 B

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  1. namespace Content.Shared.Movement.Events;
  2. /// <summary>
  3. /// Raised to try and get any tile friction modifiers for a particular body.
  4. /// </summary>
  5. [ByRefEvent]
  6. public struct TileFrictionEvent
  7. {
  8. public float Modifier;
  9. public TileFrictionEvent(float modifier)
  10. {
  11. Modifier = modifier;
  12. }
  13. }