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- using Robust.Shared.GameStates;
- using Robust.Shared.Utility;
- namespace Content.Shared.ItemRecall;
- /// <summary>
- /// Component used as a marker for an item marked by the ItemRecall ability.
- /// </summary>
- [RegisterComponent, NetworkedComponent, AutoGenerateComponentState, Access(typeof(SharedItemRecallSystem))]
- public sealed partial class RecallMarkerComponent : Component
- {
- /// <summary>
- /// The action that marked this item.
- /// </summary>
- [DataField, AutoNetworkedField]
- public EntityUid? MarkedByAction;
- }
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