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- using Content.Shared.Humanoid.Markings;
- using Robust.Shared.Serialization;
- namespace Content.Shared.Humanoid
- {
- [Serializable, NetSerializable]
- public enum HumanoidVisualLayers : byte
- {
- Special, // for the cat ears
- Tail,
- Hair,
- FacialHair,
- UndergarmentTop,
- UndergarmentBottom,
- Chest,
- Head,
- Snout,
- HeadSide, // side parts (i.e., frills)
- HeadTop, // top parts (i.e., ears)
- Eyes,
- RArm,
- LArm,
- RHand,
- LHand,
- RLeg,
- LLeg,
- RFoot,
- LFoot,
- Handcuffs,
- StencilMask,
- Ensnare,
- Fire,
- }
- }
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